

Some stages offer Yoshi the ability to morph into vehicles for a short time. Yoshi can jump and hover (flutter jump) for a short time, eat enemies and turn them into eggs (which can be used for things like hitting switches and defeating distant enemies) and pound the ground (to smash crates, for example). Just like in Super Mario World 2: Yoshi's Island the player guides various colored Yoshis through side scrolling stages. Yoshi's Island DS 's gameplay is the same as the previous game, with some additions. See also: Gameplay in Super Mario World 2: Yoshi's Island The objective of the game is to use these abilities to progress through various themed worlds. Each baby bestows a different ability upon Yoshi.

Yoshi's Island DS uses the same updated graphical style as Yoshi Touch & Go, but retains the same core gameplay as its Super Nintendo Entertainment System predecessor but whereas the SNES game featured only Baby Mario and Baby Luigi, DS introduces Baby Peach, Baby Donkey Kong, and Baby Wario, while allowing the player to control Baby Bowser. The game's story focuses on the Yoshi clan as they attempt to rescue newborn children who have been kidnapped by Kamek. In April and May 2015, the game was made available for the Wii U via the Virtual Console service, shortly after a Nintendo Direct presentation. The game was originally to be titled Yoshi's Island 2, though its name was changed one month before its North American release. Announced at Nintendo's E3 press conference in May 2006, the game was well received by critics, scoring an average of 81% on Metacritic's aggregate. It is a sequel to the 1995 SNES game, Super Mario World 2: Yoshi's Island. It was released in North America and Australia in November 2006, in Europe in December 2006, and in Japan in March 2007. Yoshi's Island DS, known in Japan as Yoshi Island DS, is a platform video game developed by Artoon and published by Nintendo for the Nintendo DS.
